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Sunday, December 20, 2020 12:03 PM
HUMANKIND V0.13.0135-S2, RELEASE (64-bit Standalone, build: 119060)

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12:03:06:128NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Coroutine:Run()

12:03:06:181NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Coroutine:Run()

12:03:06:182NoneAmplitude.Framework version 2.3.107.

Amplitude.Mercury.Application:OnApplicationStarting()

12:03:06:182NoneStarting the application, version is V0.13.0135-S2, RELEASE (64-bit Standalone, build: 119060)...

Amplitude.Mercury.Application:OnApplicationStarting()

12:03:06:182NoneMultiplayer cross-compatibility version is 4d65cc9ffaf66919a01f402147202d01.

Amplitude.Framework.Application+d__116:MoveNext()

12:03:06:312NoneParsing the command line arguments...

Amplitude.Coroutine:Run()

12:03:06:317NoneLoading registry file 'J:/NewSteam/steamapps/common/Humankind OPENDEV/Registry.xml'...

Amplitude.Framework.Application:LoadRegistry()

12:03:06:329NoneRegistry file 'C:\Users\Peter Kunhardt\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistry()

12:03:06:329NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Coroutine:Run()

12:03:06:515NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:06:515NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:06:516NoneAssetDatabase.AssetBundles InstancingAndFx.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:07:143NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:07:143NoneAssetDatabase.AssetBundles Mercury.Data.Shared.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:07:165NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:07:249NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Coroutine:Run()

12:03:07:352NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Coroutine:Run()

12:03:07:641NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

12:03:07:641NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Coroutine:Run()

12:03:07:668NoneUsing digital distribution credentials: 'MrMonroe', 0x011000010255b271, Steam.

Amplitude.Coroutine:Run()

12:03:07:668NoneUsing digital distribution current game language: 'english'.

Amplitude.Coroutine:Run()

12:03:07:668NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.Exceptions.StorageContainerHandleMismatchException:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:07:670NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.Exceptions.StorageContainerHandleMismatchException:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:07:844NoneSimulation: Entity contract count: 38 / 63.

Amplitude.Framework.Simulation.SimulationController:Initialize()

12:03:07:845NoneInitializing the Wwise sound engine...

Amplitude.Coroutine:Run()

12:03:07:863NoneSound engine initialized.

Amplitude.Coroutine:Run()

12:03:07:881NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Coroutine:Run()

12:03:09:111NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Coroutine:Run()

12:03:09:111NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Coroutine:Run()

12:03:09:111NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Coroutine:Run()

12:03:09:116NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:09:117NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:09:117NoneAssetDatabase.AssetBundles Mercury.Data.Audio.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:10:282NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:10:283NoneAssetDatabase.AssetBundles LipsyncData.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:10:672NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:11:001NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:002NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:002NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:007NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:007NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:007NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Coroutine:Run()

12:03:11:083NoneChanging display settings to 3840x2160 (0)...

Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()

12:03:11:084None... switching to 3840x2160 (0) (fullscreen: True)...

Amplitude.Framework.Display.DisplayManager+d__0:MoveNext()

12:03:11:461NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:11:466NoneSteamworks successfully initialized.

Amplitude.Coroutine:Run()

12:03:11:474NoneScanning assemblies for subclasses of Message...

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

12:03:11:489NoneScanned 84 assemblies in 15 ms.

Amplitude.Photon.PhotonClient:ThreadLoop(System.Reflection.MonoParameterInfo)

12:03:11:524NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:11:524NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:11:524NoneAssetDatabase.AssetBundles Mercury.Data.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:11:640NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:12:431NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:12:431NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:12:431NoneAssetDatabase.AssetBundles InstancingAndFx.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:12:431NoneTry to re-load a already loaded AssetBundle (instancingandfx.assetbundle) at (AssetBundles\InstancingAndFx\instancingandfx.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:12:431NoneAssetDatabase.AssetBundles Mercury.Data.Production.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:12:794NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:12:794NoneAssetDatabase.AssetBundles Mercury.Data.Shared.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:12:794NoneTry to re-load a already loaded AssetBundle (mercury.data.shared.assetbundle) at (AssetBundles\Mercury.Data.Shared\mercury.data.shared.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:12:794NoneAssetDatabase.AssetBundles Mercury.Data.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:12:794NoneTry to re-load a already loaded AssetBundle (mercury.data.ui.assetbundle) at (AssetBundles\Mercury.Data.UI\mercury.data.ui.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:13:752NoneIn UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1206 collisionFreeHashSetSize

Amplitude.UI.Renderers.UIRenderingManager:Load()

12:03:13:755NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:13:755NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:13:755NoneAssetDatabase.AssetBundles Mercury.Data.Production.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:13:755NoneTry to re-load a already loaded AssetBundle (mercury.data.production.ui.assetbundle) at (AssetBundles\Mercury.Data.Production.UI\mercury.data.production.ui.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:13:755NoneAssetDatabase.AssetBundles Mercury.Data.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:13:755NoneTry to re-load a already loaded AssetBundle (mercury.data.ui.assetbundle) at (AssetBundles\Mercury.Data.UI\mercury.data.ui.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:13:755NoneAssetDatabase.AssetBundles UI_Textures.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:14:654NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:16:762NoneCreating atlas [Font:distanceFieldAtlas] from 2048x1024xRFloat

Amplitude.Graphics.Text.FontAtlasRenderer:Load()

12:03:16:762NoneCreating atlas [Font:softwareRasterAtlas] from 2048x1024xARGB32

Amplitude.Graphics.Text.FontAtlasRenderer:Load()

12:03:16:790NoneChanging display settings to 3840x2160 (0)...

Amplitude.Framework.Application+d__95:MoveNext()

12:03:16:791None... switching to 3840x2160 (0) (fullscreen: True)...

Amplitude.Framework.Application+d__95:MoveNext()

12:03:17:299NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:17:455NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

12:03:17:456NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Coroutine:Run()

12:03:17:457NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Coroutine:Run()

12:03:17:744UI Steam[UI] Resolution initialized to 3840x2160

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:03:17:781NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Coroutine:Run()

12:03:17:784NoneNo downloadable content was found.

Amplitude.Coroutine:Run()

12:03:17:784NoneThe audio manager is ready.

Amplitude.Coroutine:Run()

12:03:18:013NoneCannot get achievement (name: 'AchMoneyAccumulation3') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:014NoneCannot get achievement (name: 'AchMoneyAccumulation2') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:014NoneCannot get achievement (name: 'AchMoneyAccumulation1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:014NoneCannot get achievement (name: 'AchAllyCount1') from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:016NoneCannot get statistic (name: 'StatMoneyAccumulation', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:017NoneCannot get statistic (name: 'StatAllyCount', type: integer) from Steam.

Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:b__11_0()

12:03:18:220NoneMovie start after 7.1373992

Amplitude.Coroutine:Run()

12:03:19:987NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Coroutine:Run()

12:03:19:987NoneMovie end after 8.905484

Amplitude.Coroutine:Run()

12:03:19:991NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:TryLoadAsset(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:19:991NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:19:991NoneAssetDatabase.AssetBundles LipsyncData.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:19:991NoneTry to re-load a already loaded AssetBundle (lipsyncdata.assetbundle) at (AssetBundles\LipsyncData\lipsyncdata.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:19:991NoneAssetDatabase.AssetBundles Mercury.Data.Avatars.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:20:545NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:20:551NoneAssetDatabase.AssetBundles Mercury.Data.AvatarsAnimation.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:20:712NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:20:718NoneAssetDatabase.AssetBundles Mercury.Data.Customizations.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:20:725NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:20:731NoneAssetDatabase.AssetBundles OutgameViews.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:03:21:069NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:21:253None[ANALYTICS] GameSessionCreated event Initialized

Amplitude.Mercury.Application+d__38:MoveNext()

12:03:21:256NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Coroutine:Run()

12:03:21:257NoneLoading runtime module '', 'Project Mercury'...

Amplitude.Coroutine:Run()

12:03:23:638NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:31:389NoneThe database of type 'Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition' has overriden an element because its key name 'FirstRails' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:735NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier2_Tenet05' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:735NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier2_Tenet06' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:735NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier3_Tenet05' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:735NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier4_Tenet01' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:736NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier4_Tenet02' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:736NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier4_Tenet03' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:31:736NoneThe database of type 'Amplitude.Mercury.Data.Simulation.TenetDefinition' has overriden an element because its key name 'ReligionTenet_Tier4_Tenet04' was already registered for the same revision number #3.

Amplitude.Framework.Databases:Load(System.Reflection.MonoParameterInfo)

12:03:34:386NoneSpent 13.1290331 second(s) loading 1 module plugin(s).

Amplitude.Coroutine:Run()

12:03:34:423NoneApplication started.

Amplitude.Framework.Application+d__116:MoveNext()

12:03:34:445NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

12:03:34:527UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:35:299UI Steam[UI] In the UIScrollView '/WindowsRoot/OutGameScreens/LobbyScreen/Content/CenterPart/DifficultyOptionsGroup/Content|UIScrollView' the content's parent is not the viewport.

Amplitude.UI.Interactables.UIScrollView:Load()
Amplitude.UI.Interactables.UIScrollView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:35:388None[OptionsPanel] OptionUIMapper 'GameOption_WorldSummary' not found

Amplitude.Mercury.UI.OptionsPanel+d__17:MoveNext()

12:03:36:763UI Steam[UI] Finished loading out-game windows windows in 1.8 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:36:768NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:54:416NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.

Amplitude.UI.UIAbstractShowable:InternalRequestShow()

12:03:54:641NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:03:54:642NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session+d__51:MoveNext()

12:03:54:642NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

12:03:54:643NoneInitializing order policies...

Amplitude.Mercury.Analytics.PrismAnalyticsEvent:PostMessage(System.Reflection.MonoParameterInfo)

12:03:54:644NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

12:03:54:661NoneSession has been opened.

Amplitude.Coroutine:Run()

12:03:54:661NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:03:54:662NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

12:03:54:664None[Options] Option 'GameOption_PresetWorldSize': Preset 'Large' is no longer relevant. Switching to PresetFallback '-1'

Amplitude.Framework.Options.Option`1:SetValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:03:54:836NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:00:669NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:04:00:675UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:00:923None[Localization] Unknown key '%MinorFactionScreenNoActionWithCamp'

Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:00:952NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

12:04:01:034NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:04:01:035NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session+d__51:MoveNext()

12:04:01:035NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

12:04:01:040NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

12:04:01:076NoneSession has been opened.

Amplitude.Coroutine:Run()

12:04:01:076NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:04:01:076NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

12:04:02:323NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadAssetAsync(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:02:323NoneAssetDatabase.MountAllAvailableAssetBundles

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:02:323NoneAssetDatabase.AssetBundles Automation.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:02:338NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:02:339NoneAssetDatabase.AssetBundles FxArtist.Heavy.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:02:360NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:02:363NoneAssetDatabase.AssetBundles FxArtist.Light.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:03:166NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:03:171NoneAssetDatabase.AssetBundles InstancingAndFx.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:03:171NoneTry to re-load a already loaded AssetBundle (instancingandfx.assetbundle) at (AssetBundles\InstancingAndFx\instancingandfx.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:03:171NoneAssetDatabase.AssetBundles LevelBuildComposition.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:03:795NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:03:799NoneAssetDatabase.AssetBundles LevelBuildElements.Heavy.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:03:932NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:03:935NoneAssetDatabase.AssetBundles LevelBuildElements.Light.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:06:174NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:06:177NoneAssetDatabase.AssetBundles Mercury.Data.Audio.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:06:177NoneTry to re-load a already loaded AssetBundle (mercury.data.audio.assetbundle) at (AssetBundles\Mercury.Data.Audio\mercury.data.audio.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:06:177NoneAssetDatabase.AssetBundles Mercury.Data.MecanimEvent.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:06:179NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:06:181NoneAssetDatabase.AssetBundles Mercury.Data.Production.UI.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:06:181NoneTry to re-load a already loaded AssetBundle (mercury.data.production.ui.assetbundle) at (AssetBundles\Mercury.Data.Production.UI\mercury.data.production.ui.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:06:181NoneAssetDatabase.AssetBundles Mercury.Data.Shared.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:06:181NoneTry to re-load a already loaded AssetBundle (mercury.data.shared.assetbundle) at (AssetBundles\Mercury.Data.Shared\mercury.data.shared.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:06:181NoneAssetDatabase.AssetBundles Mercury.Data.Units.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:149NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:154NoneAssetDatabase.AssetBundles Scenario.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:155NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:156NoneAssetDatabase.AssetBundles Terrain.Exploration.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:157NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:159NoneAssetDatabase.AssetBundles Terrain.MapSaves.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:173NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:175NoneAssetDatabase.AssetBundles Terrain.MatchingHeavy.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:204NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:206NoneAssetDatabase.AssetBundles Terrain.MatchingLight.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:209NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:07:211NoneAssetDatabase.AssetBundles UI_Textures.Manifest

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

12:04:07:211NoneTry to re-load a already loaded AssetBundle (ui_textures.assetbundle) at (AssetBundles\UI_Textures\ui_textures.assetbundle)

Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:08:768UI Steam[UI] Finished loading in-game windows windows in 7.2 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:08:785NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

12:04:08:796NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

12:04:09:914NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:916NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:926NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:927NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:930None[Localization] Unknown key '%Effect_Extension_Era6_USA_Exotic'

Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:931NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PublicOrderStatus_Happy.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:931NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PublicOrderStatus_Unhappy.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:934NoneDescriptor 'GameEffect_City' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:934NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_CityGrowth_Starvation.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:935NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_CityGrowth_ThreatOfStarvation.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:935NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:935NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:935NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_Settlement.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:936NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:09:948NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Interop.DistrictTranslator:TranslateSpecialEffects(System.Reflection.MonoParameterInfo)

12:04:09:948NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era1_Phoenicia' but they get no Emblematic to compensate for?

Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

12:04:09:948NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era2_Carthage' but they get no Emblematic to compensate for?

Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

12:04:09:948NoneDistrict 'Extension_Base_Harbour' are forbidden for 'Civilization_Era3_Vikings' but they get no Emblematic to compensate for?

Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

12:04:09:962NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.EndGameCondition_EraLimit:.ctor(System.Reflection.MonoParameterInfo)

12:04:09:992NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

12:04:09:993NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

12:04:09:996NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

12:04:09:997NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

12:04:10:093None[Sandbox] The sandbox thread has been started.

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_addCLISwitch:Invoke(System.Reflection.MonoParameterInfo)

12:04:10:094None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:094None[ANALYTICS] GameSessionCreated event raised

System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:154NoneBackground worker has returned.

Amplitude.Coroutine:Run()

12:04:10:154NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Coroutine:Run()

12:04:10:225NoneStart AI players...

Amplitude.Mercury.Sandbox.SandboxState_Bootstrapper+d__1:MoveNext()

12:04:10:226NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()

12:04:10:260NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:260NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:260NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:260NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:261NoneUnable to find database of type Amplitude.Mercury.Data.Simulation.UnitDefinition.

Amplitude.Mercury.Interop.AI.Entities.MinorEmpire+Synchronizer:FirstSynchronize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:10:482NoneAI players started. Check for a save to load...

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()

12:04:10:482NoneLoading AI save: auto-save 169.AI.bin

Amplitude.Mercury.AI.AIController:StartAIAsync()

12:04:10:524NoneAI players ready to run.

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_tick:Invoke()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:14:542NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Presentation.PresentationChoreographyController+d__289:MoveNext()

12:04:16:375NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Coroutine:Run()

12:04:16:628NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortCutToggleArmySleepUntilHealed'.

Amplitude.Mercury.Presentation.PresentationParticipant:get_ParticipantHasAtLeastOneUnit()

12:04:16:628NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

12:04:16:628NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Coroutine:Run()

12:04:16:948NoneIssue with audio readback : guard value is incorrect (0) != (123456789)

Amplitude.Mercury.Fx.HgFx.HgFxComponentAudioManager:FillSharedGlobalData(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:18:167NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:167NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:167None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:167NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:167NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:230NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:230None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

12:04:18:230None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:230NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:230NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:230NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:241NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:242None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:242None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:275NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:308NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:308NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:308NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:308NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:308NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:309NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:18:336NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:18:340NoneIssue with audio readback : guard value is incorrect (0) != (123456789)

Amplitude.Mercury.Fx.HgFx.HgFxComponentAudioManager:FillSharedGlobalData(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

12:04:19:975NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

12:04:20:781NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:21:583NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

12:04:22:345NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

12:04:23:117NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:24:270NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:25:279NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Coroutine:Run()

12:04:25:280NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Coroutine:Run()

12:04:25:929NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:28:584NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:28:584NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:28:584NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:28:584NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:29:506NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:168NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:209NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:292NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:340NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:383NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:469NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:30:469NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:30:469NoneExtracting MeshContent VFX_Ring_002

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:30:469NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:30:515NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:557NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:701NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:30:701NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Coroutine:Run()

12:04:30:701NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Coroutine:Run()

12:04:30:701NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Coroutine:Run()

12:04:30:805NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:30:805NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:029NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:31:169NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:169NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:170NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:469NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:31:509NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:31:618NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:619NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:619NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:31:640NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:31:769NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:31:915NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:32:071NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:32:197NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:32:209NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:32:209NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:32:215NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Coroutine:Run()

12:04:42:562NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 28097 ms

Amplitude.Coroutine:Run()

12:04:42:574UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__30:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__30:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__53:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:42:596NonePresentation has been started.

Amplitude.Coroutine:Run()

12:04:42:598NonePresentation has been presented.

Amplitude.Coroutine:Run()

12:04:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:361NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.SimulationEventEffect_AddSettlementEventStatus:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.SimulationEventEffect_AddSettlementEventStatus:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:362NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.SimulationEventEffect_AddSettlementEventStatus:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:43:741NoneActionType 'UnlockBuyoutWithPopulation' does not exist

System.Reflection.MemberFilter:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:44:242UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.3 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__30:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__30:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:46:767NoneCan't find entity 15162 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:04:46:808NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:04:47:111NoneThe AI decision process took 2.8 seconds to be executed (1.7 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:04:47:397NoneAI Synchronization took 26.1957ms at frame 37 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:04:49:577None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:51:167NoneThe AI decision process took 3.8 seconds to be executed (0.2 seconds of AI processing and 3.5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:04:51:742None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:53:222NoneThe AI decision process took 1.2 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:04:53:719None[Empire 7] Army 15496 @ [6, 53] is far form 15403 @ [8, 53]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:53:947NoneAI Synchronization took 25.7772ms at frame 134 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:04:54:198None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:54:653NoneCan't find entity 13869 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:04:54:656None[Empire 7] Army 15496 @ [7, 53] is far form 15403 @ [9, 52]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:55:949None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:56:276None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:56:834NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:56:834NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:56:834NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:56:835NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:04:58:281None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:04:59:984UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:04:59:984UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:04:59:984UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'UnitUpgradeAvailableTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Upgrade:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:04:59:984UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:04:59:984UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'UnitUpgradeAvailableTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Upgrade:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:00:305None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:01:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:01:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:01:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:01:734NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:02:883NoneResizing atlas [Font:distanceFieldAtlas] from 2048x1024 to 2048x2048xRFloat

Amplitude.Graphics.Text.FontAtlasRenderer:GetOrCreateInAtlas(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:05:02:889NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:RenderGlyphs(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:05:02:969UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:02:970UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:02:970UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'UnitUpgradeAvailableTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Upgrade:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:02:970UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'VeteranUnitTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:02:970UI Steam[UI] Target '/WindowsRoot/InGameSelection/ArmyScreen/Foreground/Content/_ArmyManagementPanel/Scrollview/Content/Table/UnitItem|UnitItem_Toggle' was already tagged 'UnitUpgradeAvailableTag'

Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIStampKeysDefinition:Contains(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Upgrade:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.MilitaryForceManagementPanel:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyManagementPanel:RefreshUnitItems()
Amplitude.Mercury.UI.ArmyManagementPanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.ArmyScreen:Refresh()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:05:03:187None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:05:095NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:05:095NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:05:095NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:05:095NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:05:214None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:07:176None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:09:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:09:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:09:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:09:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:09:172None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:11:166None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:12:362NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:12:362NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:12:362NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:12:362NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:15:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:15:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:15:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:15:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:19:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:19:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:19:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:19:027NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:19:678None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:22:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:22:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:22:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:22:358NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:22:410None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:22:872None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:23:941None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:24:867None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:25:123None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:26:010None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:26:263NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:26:263NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:26:263NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:26:263NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:26:903None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:29:595NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:30:025None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:30:438None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:30:746None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:31:272None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:31:607None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:32:534None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:32:927NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:32:928NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:32:928NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:32:928NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:36:262NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:36:262NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:36:262NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:36:263NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:38:935None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:39:249None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:39:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:39:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:39:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:39:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:41:232None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:43:265NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:43:275None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:45:247None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:46:662NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:46:662NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:46:662NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:46:662NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:47:280None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:49:994NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:49:994NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:49:994NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:49:994NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:51:622None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:53:361NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:53:361NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:53:361NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:53:361NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:53:645None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:55:642None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:56:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:56:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:56:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:56:694NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:05:57:647None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:05:59:613None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:00:095NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:00:096NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:00:096NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:00:096NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 1900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:03:429NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:03:429NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:03:429NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:03:429NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:03:777None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:05:810None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:06:827NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:06:827NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:06:827NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:06:827NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:07:808None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:09:107NoneAI Synchronization took 168.1223ms at frame 399 (entities created: 0 deleted: 0 synchronized: 18 last entity synchronized: 9172 snapshots: 'skipped').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:09:779None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:10:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:10:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:10:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:10:326NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:12:744None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:13:659NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:13:659NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:13:659NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:13:659NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:14:770None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:16:776None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:16:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:16:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:16:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:16:996NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:18:791None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:20:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:20:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:20:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:20:327NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:20:783None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:23:666NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:23:666NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:23:666NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:23:666NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:23:747None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:25:744None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:27:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:27:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:27:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:27:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:28:510None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:30:395NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:30:396NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:30:396NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:30:396NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:30:503None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:32:542None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:33:726NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:33:727NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:33:727NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:33:727NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 2900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:34:481None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:34:632NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:06:37:059NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:37:059NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:37:059NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:37:059NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:38:857None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:40:393NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:40:393NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:40:393NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:40:393NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:40:843None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:43:034None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:43:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:43:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:43:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:43:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:44:873None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:46:934None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:47:193NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:47:193NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:47:193NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:47:193NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:48:326NoneAI Synchronization took 37.1424ms at frame 573 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:48:485NoneAI Synchronization took 30.7498ms at frame 576 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:48:661NoneAI Synchronization took 34.5729ms at frame 579 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:48:974None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:49:093NoneAI Synchronization took 37.9649ms at frame 585 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:49:235NoneAI Synchronization took 28.7489ms at frame 588 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:49:388NoneAI Synchronization took 34.3582ms at frame 591 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:49:544NoneAI Synchronization took 33.3379ms at frame 594 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:49:763NoneAI Synchronization took 43.0519ms at frame 597 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:49:909NoneAI Synchronization took 29.5935ms at frame 600 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:50:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:50:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:50:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:50:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:50:693NoneAI Synchronization took 37.8073ms at frame 603 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:50:951None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:51:085NoneAI Synchronization took 28.7522ms at frame 609 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:51:290NoneAI Synchronization took 33.5334ms at frame 612 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:52:071NoneAI Synchronization took 33.445ms at frame 615 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:52:317NoneAI Synchronization took 30.4416ms at frame 618 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:52:945None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:53:117NoneAI Synchronization took 36.4008ms at frame 621 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:53:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:53:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:53:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:53:858NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:54:936None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:56:989NoneAI Synchronization took 42.5061ms at frame 624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:06:57:194NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:57:194NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:57:194NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:57:195NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:06:57:242None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:06:59:239None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:00:533NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:00:533NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:00:533NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:00:533NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:01:279None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:03:243None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:03:859NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:03:859NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:03:859NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 10/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:03:859NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:05:221None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:07:192NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:07:192NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:07:192NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 10/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:07:192NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 18/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 3900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:07:245None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:10:209None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:10:524NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:10:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:10:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:10:525NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:13:270NoneAI Synchronization took 32.5567ms at frame 745 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:07:13:465NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:07:14:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:14:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:14:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:14:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:14:798NoneAI Synchronization took 34.1991ms at frame 753 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:07:17:027NoneThe AI decision process took 2.2 seconds to be executed (0.2 seconds of AI processing and 2.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:07:17:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:17:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:17:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:17:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:18:572None[Empire 1] Army 14105 @ [108, 45] is far form 12372 @ [110, 45]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:20:611NoneEmpire 4 AI run took 1.5 seconds to be executed (-0.7 seconds of AI processing and 1.5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:07:20:724None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:20:860NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:20:860NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:20:860NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:20:860NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:21:917NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:917NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:917NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:918NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:918NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:918NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:918NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:918NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:920NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:21:920NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:405NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:504NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:505NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:505NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:22:512NoneThe AI decision process took 4.4 seconds to be executed (0.3 seconds of AI processing and 4.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:07:22:864NoneAI Synchronization took 36.8306ms at frame 837 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:07:24:013None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:24:247NoneThe AI decision process took 1.4 seconds to be executed (0.2 seconds of AI processing and 1.2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:07:24:698NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:24:699NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:24:699NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:24:699NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:25:432NoneThe AI decision process took 1.1 seconds to be executed (0.2 seconds of AI processing and 0.9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:07:26:119None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:26:768None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:27:119None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:27:170None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:27:593None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:28:023NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:28:023NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:28:023NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:28:023NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:29:637None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:31:355NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:31:355NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:31:355NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:31:355NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:34:687NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:34:687NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:34:687NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:34:687NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:36:421NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:IsCivicForbiden(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:421NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:IsCivicForbiden(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:421NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:IsCivicForbiden(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:421NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.DepartmentOfDevelopment:IsCivicForbiden(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:495NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:496NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:496NoneMissing an override in the effect using the SimulationEventEfect

System.Func`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:07:36:742None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:38:021NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:38:021NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:38:021NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:38:021NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:40:307None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:41:726NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:41:726NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:41:726NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:41:726NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 4900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:42:175None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:43:542None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:43:677NoneAI Synchronization took 39.103ms at frame 947 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:07:43:925None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:45:100NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:45:101NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:45:101NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:45:102NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:48:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:48:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:48:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:48:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:49:811None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:51:818None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:51:825NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:51:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:51:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:51:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:53:823None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:55:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:55:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:55:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:55:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:55:858None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:57:838None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:07:58:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:58:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:58:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:58:494NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:07:59:899None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:01:824NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:01:824NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:01:824NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:01:824NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:01:900None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:05:157NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:05:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:05:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:05:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:06:120None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:08:172None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:08:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:08:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:08:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:08:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:08:847NoneAI Synchronization took 32.3053ms at frame 1007 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:08:10:174None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:11:825NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:11:825NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:11:825NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:11:825NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:15:157NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:15:157NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:15:157NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:15:157NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 5900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:15:908None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:17:910None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:18:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:18:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:18:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:18:557NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:19:935None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:21:890NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:21:890NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:21:890NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:21:890NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:21:910None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:25:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:25:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:25:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:25:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:26:151None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:28:183None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:29:028NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:29:028NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:29:028NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:29:028NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:30:144None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:32:160None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:32:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:32:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:32:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:32:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:34:146None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:36:091NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:36:092NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:36:092NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:36:092NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:39:253None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:39:555NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:39:555NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:39:555NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:39:555NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:41:251None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:43:090NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:43:090NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:43:090NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:43:090NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:43:274None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:45:276None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:46:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:46:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:46:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:46:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:47:271None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:49:538None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:50:122NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:50:122NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:50:122NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:50:122NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 6900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:51:356None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:53:285None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:54:789NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:54:789NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:54:789NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:54:789NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:55:282None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:57:267None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:08:58:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:58:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:58:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:58:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 17/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:08:59:270None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:01:296None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:01:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:01:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:01:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:01:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:03:278None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:04:086None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:04:574None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:04:923NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:04:923NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:04:923NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:04:924NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:05:526None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:05:882None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:06:538None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:07:599NoneAI Synchronization took 33.7971ms at frame 1205 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:07:695NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:09:08:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:08:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:08:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:08:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:08:801NoneAI Synchronization took 34.8251ms at frame 1213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:11:319NoneThe AI decision process took 2.5 seconds to be executed (0.2 seconds of AI processing and 2.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:11:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:11:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:11:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:11:590NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:12:024NoneAI Synchronization took 35.333ms at frame 1249 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:14:326None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:14:957NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:14:957NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:14:957NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:14:957NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:15:721NoneThe AI decision process took 3.7 seconds to be executed (0.3 seconds of AI processing and 3.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:15:918NoneAI Synchronization took 38.5069ms at frame 1291 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:16:691None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:17:097NoneThe AI decision process took 1.2 seconds to be executed (0.1 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:17:204NoneAI Synchronization took 29.7012ms at frame 1315 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:17:977NoneCan't find entity 13888 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:09:18:426NoneThe AI decision process took 1.2 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:18:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:18:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 31/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:18:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:18:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:18:877None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:19:520None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:19:908NoneAI Synchronization took 34.682ms at frame 1384 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:20:131None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:20:520None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:20:926None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:21:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:21:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:21:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:21:826NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:21:830None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:22:162None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:22:906None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:23:234None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:25:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:25:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:25:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:25:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 7900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:28:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:28:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:28:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:28:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:31:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:31:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:31:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:31:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:35:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:35:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:35:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:35:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:38:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:38:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:38:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:38:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:41:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:41:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:41:821NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:41:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:44:574None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:45:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:45:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:45:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:45:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:48:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:48:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:48:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:48:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:49:065NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:09:50:176NoneAI Synchronization took 42.398ms at frame 1477 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:51:245NoneEmpire 1 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:51:854NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:51:855NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:51:855NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:51:855NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:52:030NoneCan't find entity 15825 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:09:52:768NoneThe AI decision process took 2.6 seconds to be executed (0.2 seconds of AI processing and 2.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:53:569NoneAI Synchronization took 50.2797ms at frame 1507 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:09:54:496None[Empire 1] Army 13923 @ [113, 44] is far form 12372 @ [116, 45]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:54:496None[Empire 1] Army 14105 @ [113, 46] is far form 12372 @ [116, 45]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:55:357NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:55:357NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:55:357NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:55:357NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:55:822NoneEmpire 1 AI run took 1.4 seconds to be executed (-0.7 seconds of AI processing and 1.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:09:57:041None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:09:58:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:58:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:58:723NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:58:724NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 8900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:09:58:756NoneThe AI decision process took 5.2 seconds to be executed (0.3 seconds of AI processing and 4.9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:01:035None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:01:314NoneThe AI decision process took 1.1 seconds to be executed (0.1 seconds of AI processing and 1.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:01:406NoneAI Synchronization took 33.5974ms at frame 1613 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:10:02:058NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:02:058NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:02:058NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 7/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:02:058NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:03:099NoneThe AI decision process took 1.7 seconds to be executed (0.2 seconds of AI processing and 1.5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:03:262NoneAI Synchronization took 41.0328ms at frame 1649 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:10:03:805None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:04:507None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:04:938None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:05:461NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:05:461NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:05:461NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:05:461NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 16/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:05:865None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:06:259None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:06:720None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:07:103None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:07:472None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:07:847None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:08:304None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:08:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:08:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:08:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:08:823NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 15/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:09:000None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:10:104None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:10:432None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:11:129None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:11:459None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:12:022None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:12:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:12:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:12:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:12:156NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 15/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:14:034None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:15:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:15:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:15:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:15:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 15/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:16:031None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:18:043None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:18:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:18:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:18:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:18:822NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:20:041None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:22:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:22:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:22:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:22:155NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:23:313None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:25:304None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:25:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:25:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:25:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:25:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:28:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:28:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:28:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:28:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:28:859None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:30:862None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:32:153NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:32:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:32:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:32:154NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 9900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:32:866None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:35:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:35:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:35:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:35:487NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:38:574None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:38:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:38:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:38:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:38:820NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:40:604None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:42:152NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:42:152NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:42:152NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:42:152NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:42:606None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:44:413NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:10:45:621NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:45:621NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:45:621NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:45:621NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:45:709NoneAI Synchronization took 27.8039ms at frame 1833 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:10:46:331NoneArmy 13647 does not exists anymore. Fail task.

Amplitude.AI.Brain:UpdateActuatorsTaskStatus()

12:10:46:372NoneCan't find entity 15381 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:10:46:372NoneCan't find entity 14396 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:10:47:523NoneThe AI decision process took 1.8 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:48:245None[Empire 1] Army 14105 @ [115, 45] is far form 12372 @ [118, 45]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:49:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:49:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:49:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:49:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:49:487NoneEmpire 1 AI run took 1.3 seconds to be executed (-0.4 seconds of AI processing and 1.2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:51:006NoneEmpire 4 AI run took 1.5 seconds to be executed (-1.6 seconds of AI processing and 1.5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:51:540None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:52:356NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:52:356NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:52:356NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:52:356NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:53:503NoneThe AI decision process took 5.9 seconds to be executed (0.3 seconds of AI processing and 5.6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:55:165None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:55:417NoneThe AI decision process took 1.2 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:55:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:55:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:55:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 5/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:55:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 14/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:57:173NoneThe AI decision process took 1.3 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:10:58:172None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:58:945None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:59:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:59:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:59:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:59:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:10:59:406None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:10:59:948None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:00:404None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:00:775None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:01:187None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:01:576None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:02:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:02:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:02:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:02:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:03:566None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:05:538None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:05:721NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:05:721NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:05:721NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:05:721NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 10900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:07:545None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:09:053NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:09:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:09:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:09:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:09:538None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:11:546None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:12:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:12:388NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:12:389NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:12:389NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:13:548None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:15:568None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:15:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:15:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:15:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:15:722NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:16:598NoneTrying to get a datatable element from a datatable element reference that has not been initialized.

Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:11:17:575None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:19:053NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:19:053NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:19:053NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:19:053NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:19:580None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:21:578None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:22:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:22:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:22:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:22:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:23:594None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:25:560None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:25:725NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:25:725NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:25:725NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:25:725NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:27:572None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:29:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:29:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:29:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:29:054NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:29:570None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:31:575None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:32:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:32:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:32:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:32:387NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:33:598None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:35:601None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:35:718NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:35:719NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:35:719NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:35:719NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:37:562None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:39:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:39:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:39:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:39:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 11900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:39:570None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:39:792NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:11:41:562None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:42:385NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:42:386NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:42:386NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:42:386NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:43:547None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:45:544None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:45:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:45:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:45:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:45:718NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:47:973None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:49:051NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:49:051NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:49:051NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:49:051NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:50:005None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:51:998None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:52:786NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:52:787NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:52:787NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:52:787NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:54:911None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:56:720NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:56:720NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:56:720NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:56:720NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:11:56:904None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:11:58:937None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:00:620NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:00:620NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:00:620NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:00:620NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:03:037None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:04:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:04:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:04:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:04:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:05:064None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:07:068None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:08:485NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:08:485NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:08:485NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:08:485NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:11:470None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:12:417NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:12:417NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:12:417NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:12:417NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:13:488None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:15:477None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:16:318NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:16:319NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:16:319NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:16:319NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 12900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:17:505None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:19:558None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:19:752NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:19:752NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:19:752NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:19:752NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:20:019None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:20:896None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:21:169None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:22:033None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:23:092None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:23:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:23:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:23:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:23:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:25:465None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:26:852NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:26:852NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:26:852NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:26:852NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:27:500None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:29:497None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:30:185NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:30:185NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:30:185NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:30:185NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:33:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:33:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:33:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:33:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:36:916NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:36:917NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:36:917NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:36:917NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:40:254NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:40:254NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:40:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:40:255NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:40:464None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:43:482NoneAI Synchronization took 35.2804ms at frame 2274 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:12:43:584NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:43:584NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:43:584NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:43:584NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:43:588NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:12:46:936NoneThe AI decision process took 2.1 seconds to be executed (0.2 seconds of AI processing and 1.9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:12:47:325NoneAI Synchronization took 26.026ms at frame 2314 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:12:47:854NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:47:854NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:47:854NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:47:854NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:48:411None[Empire 1] Army 14105 @ [118, 45] is far form 12372 @ [121, 44]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:50:497None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:51:658NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:51:658NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:51:658NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:51:658NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 13/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 13900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:51:900NoneThe AI decision process took 4.6 seconds to be executed (0.3 seconds of AI processing and 4.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:12:52:916None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:54:250None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:54:341NoneThe AI decision process took 1.2 seconds to be executed (0.1 seconds of AI processing and 1.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:12:54:811None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:55:192NoneAI Synchronization took 37.1625ms at frame 2434 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:12:55:419NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:55:419NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:55:419NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:55:419NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:56:200None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:56:750None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:57:136None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:58:000None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:58:395None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:58:542None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:58:829NoneAI Synchronization took 35.573ms at frame 2488 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:12:58:885NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:58:886NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:58:886NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:58:886NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:12:59:076None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:59:158None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:59:358None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:12:59:771None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:00:129None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:02:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:02:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:02:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:02:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:05:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:05:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:05:850NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:05:850NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:09:183NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:09:183NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:09:183NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:09:183NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:12:515NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:12:515NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:12:515NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:12:515NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:15:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:15:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:15:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:15:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:19:318NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:19:318NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:19:318NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:19:318NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:21:964None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:22:650NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:22:650NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:22:650NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:22:650NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:24:100None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:24:859NoneAI Synchronization took 33.3599ms at frame 2510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:13:24:978NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:13:26:284NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:26:284NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:26:284NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:26:284NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 14900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:28:288NoneEmpire 4 AI run took 1.1 seconds to be executed (-0.7 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:28:503NoneArmy 14730 does not exists anymore. Fail task.

Amplitude.AI.Brain:UpdateActuatorsTaskStatus()

12:13:28:948NoneThe AI decision process took 2.6 seconds to be executed (0.2 seconds of AI processing and 2.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:29:533NoneAI Synchronization took 33.8509ms at frame 2550 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:13:29:767NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:29:767NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:29:767NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:29:767NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 12/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:30:226None[Empire 1] Army 13923 @ [121, 44] is far form 12372 @ [124, 42]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:32:081NoneEmpire 1 AI run took 1.9 seconds to be executed (-0.4 seconds of AI processing and 1.8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:33:218NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:33:219NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:33:219NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:33:219NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:33:461NoneEmpire 4 AI run took 1.4 seconds to be executed (-2.3 seconds of AI processing and 1.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:33:719None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:35:210NoneThe AI decision process took 5.7 seconds to be executed (0.3 seconds of AI processing and 5.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:35:717NoneAI Synchronization took 43.2383ms at frame 2597 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:13:36:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:36:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:36:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:36:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:36:844None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:37:076NoneThe AI decision process took 1.4 seconds to be executed (0.2 seconds of AI processing and 1.2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:38:039None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:38:160NoneThe AI decision process took 1.0 seconds to be executed (0.2 seconds of AI processing and 0.8 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:13:38:767None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:39:300None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:39:449NoneAI Synchronization took 39.8885ms at frame 2673 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:13:39:713None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:39:921NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:39:921NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:39:921NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:39:921NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:40:091None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:43:249NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:43:249NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:43:249NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:43:250NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:43:672None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:46:950NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:46:950NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:46:950NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:46:950NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:50:048None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:51:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:51:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:51:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:51:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:52:066None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:55:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:55:049NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:55:050NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:55:050NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:55:143None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:57:146None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:13:59:082NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:59:083NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:59:083NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:59:083NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:13:59:153None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:01:148None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:03:218NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:03:218NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:03:218NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:03:218NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 15900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:06:929None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:07:383NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:07:383NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:07:383NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:07:383NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:08:996None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:10:944None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:11:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:11:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:11:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:11:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:12:958None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:15:157NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:14:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:18:981NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:18:981NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:18:981NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:18:982NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:20:921None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:22:317NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:22:317NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:22:317NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:22:317NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:23:081None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:24:922NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo()

12:14:24:983NoneAI Synchronization took 35.8028ms at frame 2734 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:14:25:099NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:14:25:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:25:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:25:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:25:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:26:422NoneAI Synchronization took 36.8347ms at frame 2742 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:14:28:225NoneCan't find entity 16529 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:14:29:261NoneThe AI decision process took 2.8 seconds to be executed (0.3 seconds of AI processing and 2.6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:29:406NoneAI Synchronization took 38.1644ms at frame 2770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:14:29:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:29:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:29:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:29:488NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 11/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:30:067None[Empire 1] Army 14105 @ [124, 42] is far form 12372 @ [128, 42]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:31:203NoneEmpire 1 AI run took 1.2 seconds to be executed (-0.4 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:32:574NoneEmpire 4 AI run took 1.4 seconds to be executed (-1.5 seconds of AI processing and 1.3 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:33:134None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:33:420NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:33:420NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:33:420NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:33:420NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 10/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:34:375NoneThe AI decision process took 5.0 seconds to be executed (0.4 seconds of AI processing and 4.6 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:35:475None[Empire 4] Army 14396 @ [108, 61] is far form 14222 @ [108, 63]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:36:206None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:36:340NoneThe AI decision process took 1.2 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:37:456NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:37:456NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:37:456NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:37:456NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 10/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:37:533None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:37:642NoneThe AI decision process took 1.1 seconds to be executed (0.2 seconds of AI processing and 0.9 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:14:38:510None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:39:166None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:39:594None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:40:060None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:40:577None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:41:081None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:41:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:41:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:41:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:41:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 16900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:41:477None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:43:466None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:43:791NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:14:44:749NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:44:749NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:44:749NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:44:749NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:45:468None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:47:475None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:48:081NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:48:081NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:48:081NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:48:081NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:49:485None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:14:51:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:51:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:51:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:51:416NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:52:161NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:14:54:814NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:54:814NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:54:814NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:54:814NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:58:148NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:58:148NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:58:148NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:14:58:148NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:01:509None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:01:551NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:01:551NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:01:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:01:552NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:03:391NoneAI Synchronization took 26.6042ms at frame 2976 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:15:03:642None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:03:646NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:03:647NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:03:657UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:671UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:671UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:671UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:671UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:671UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:672NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:03:672NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:673UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:03:676NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:15:05:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:05:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:05:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:05:216NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:05:322NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:05:322UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:322UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:323UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324NonePresentationBattleStatus Sieging is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:324UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:325UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:325UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleScreen:Refresh()
System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

12:15:05:664None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:08:044None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:08:849NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:08:850NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:08:850NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:08:850NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:10:065None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:12:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:12:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:12:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:12:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:14:121NonePresentationBattleStatus DeploymentAcknowledge is not handled

Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:14:400None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:15:649NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 17900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:16:373None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:18:527None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:19:015NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:19:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:19:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:19:016NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:22:484NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:22:484NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:22:484NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:22:484NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:23:767None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:23:767None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:23:768None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:23:768None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:23:768None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:23:768None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:15:25:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:25:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:25:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:25:983NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:29:072None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:29:582NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:29:582NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:29:583NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:29:583NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:33:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:33:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:33:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:33:182NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:36:716NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:36:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:36:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:36:717NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:40:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:40:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:40:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:40:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:40:852None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:42:807None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:43:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:43:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:43:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:43:715NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:45:236NoneTrying to refresh a BattleUnitPin without PresentationBattleUnit.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:15:45:678NoneAI Synchronization took 32.7684ms at frame 3031 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:15:45:805UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:805UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:806UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:807UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:808UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:809UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:810UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:811UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:812UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:813UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:813UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Bind(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:ChangeSelectedBattleAftermathContender(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:815UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:816UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:817UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:818UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:819UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:820UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:821UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.VeterancyLevelItem:Highlight(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:821UI Steam[UI] StyleController [0] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:821UI Steam[UI] StyleController [1] is null

Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.StrengthCard:Unload()
Amplitude.Mercury.UI.UnitItemAppendix_Veterancy:UnhighlightVeterancyItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItem(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:RefreshUnitItems()
Amplitude.Mercury.UI.BattleAftermathScreen_Contender_ParticipantItem:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.BattleAftermathScreen_Contender:RefreshParticipantItems()
Amplitude.Mercury.UI.BattleAftermathScreen:Refresh()
Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:ShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
Amplitude.UI.Windows.UIWindowsManager_Base`2:RefreshWindowsGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

12:15:45:930NoneCan't find entity 16561 of ongoing task. Cancel the task.

Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

12:15:45:931None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:46:049NoneAI Synchronization took 26.2245ms at frame 3034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:15:46:301None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:47:486NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:47:486NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:47:486NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:47:486NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:49:379None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:51:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:51:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:51:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:51:181NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 18900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:54:099None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:15:54:514NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:54:514NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:54:514NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:54:514NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:57:913NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:57:913NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:57:913NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:15:57:913NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:01:101NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:16:01:264None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:01:443NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:01:443NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:01:443NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:01:443NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:01:889NoneCurrent dialog's AudioEventHandle is null.

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_setOverlay:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:16:03:259None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:05:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:05:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:05:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:05:282NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:06:360None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:06:593NoneLipSyncData 'Passionate_F_SendInitialAggressionDemandNegative_ALT03' could not be found

Amplitude.Wwise.Interop.AkCallbackManager+EventCallback:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:16:08:302None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:09:350NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:09:350NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:09:350NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:09:350NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:12:215None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:13:549NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:13:549NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:13:549NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:13:550NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:16:994NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

12:16:17:447NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:17:447NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:17:447NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:17:447NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:20:781NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:20:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:20:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:20:782NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:21:357None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:23:662None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:24:348NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:24:348NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:24:348NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:24:348NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:24:925NoneAI Synchronization took 38.7663ms at frame 3075 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:16:25:038NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Mercury.Sandbox.Sandbox:GenerateGameSaveDescriptor(System.Reflection.MonoParameterInfo)

12:16:26:322NoneAI Synchronization took 42.9458ms at frame 3083 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:16:27:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:27:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:27:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:27:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 19900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:28:712NoneEmpire 4 AI run took 1.5 seconds to be executed (-0.8 seconds of AI processing and 1.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:16:29:581NoneThe AI decision process took 3.3 seconds to be executed (0.2 seconds of AI processing and 3.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:16:29:915NoneAI Synchronization took 38.9114ms at frame 3117 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:16:31:057None[Empire 1] Army 14105 @ [127, 41] is far form 12372 @ [1, 41]

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:31:391NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:31:391NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 29/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:31:391NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:31:391NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:32:940None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:33:723NoneThe AI decision process took 3.8 seconds to be executed (0.4 seconds of AI processing and 3.5 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:16:34:931NoneAI Synchronization took 35.0617ms at frame 3183 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:16:35:680NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:35:680NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:35:680NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:35:680NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:36:445None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:36:521NoneThe AI decision process took 1.6 seconds to be executed (0.2 seconds of AI processing and 1.4 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:16:37:696None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:37:747NoneThe AI decision process took 1.1 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

12:16:38:878None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:39:382None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:39:521NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:39:521NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:39:521NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 4/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:39:521NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 9/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:39:948None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:40:303None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:40:383None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:40:801None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:40:900None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:41:089None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:41:294None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:41:779None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:42:147None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:42:237None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:42:439None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:42:845None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:43:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:43:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:43:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:43:682NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:47:212NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:47:212NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:47:212NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:47:212NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:48:288None[Empire 7] Exploration behavior of army 12954 can't find any valid target.

Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

12:16:49:610NoneAI Synchronization took 35.7804ms at frame 3298 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AIController:SynchronizeData()

12:16:50:577NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:50:577NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:50:577NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:50:577NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:53:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:53:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:53:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:53:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:57:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:57:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:57:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:16:57:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:00:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:00:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:00:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:00:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:03:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:03:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:03:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:03:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 20900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:07:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:07:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:07:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:07:242NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:10:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:10:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:10:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:10:576NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:13:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:13:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:13:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:13:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:17:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:17:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:17:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:17:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:20:576NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:20:576NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:20:576NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:20:576NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:23:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:23:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:23:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:23:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:27:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:27:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:27:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:27:243NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:30:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:30:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:30:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:30:575NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:33:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:33:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:33:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:33:908NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21800 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:37:241NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:37:241NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:37:241NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:37:241NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 21900 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:40:574NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:40:574NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:40:574NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:40:574NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22000 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:43:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:43:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:43:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:43:909NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22100 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:47:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:47:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:47:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:47:344NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22200 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:50:676NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:50:677NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:50:677NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:50:677NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22300 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:54:009NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:54:009NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:54:009NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:54:009NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22400 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:57:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:57:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:57:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:17:57:343NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22500 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:00:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:00:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:00:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:00:777NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22600 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:04:110NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 6/Pawns Container of PresentationArmy #14509 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:04:110NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 30/Pawns Container of PresentationArmy #13749 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:04:110NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 3/Pawns Container of PresentationArmy #13893 of empire 0/PresentationPawn(Clone)/Unit_Era4_Common_MenOfWar_01(Clone)Era4_Common_MenOfWar_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:04:110NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationWorldController/Patch 8/Pawns Container of PresentationArmy #13996 of empire 0/PresentationPawn(Clone)/Unit_Era2_Common_Carracks_01(Clone)Era4_Common_Carracks_01 [Amplitude.Mercury.Presentation.CharacterPaletteCompanion is waiting dependencies for 22700 iterations.

Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

12:18:04:270NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:18:04:270NoneDisconnecting...

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

12:18:04:270NoneDisconnected.

Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

12:18:04:331NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

12:18:04:418NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:Disconnect()

12:18:04:418NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

12:18:04:456NonePresentation has been shutdown.

Amplitude.Coroutine:Run()

12:18:05:008NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Coroutine:Run()

12:18:05:008NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

12:18:05:010None[Sandbox] Gracefully exited the sandbox loop; shutting down...

ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_addCLISwitch:Invoke(System.Reflection.MonoParameterInfo)

12:18:05:068NoneSkipping the G2GConnectionScreen to show the TGAMenuScreen directly.

Amplitude.UI.UIAbstractShowable:InternalRequestShow()

12:18:05:102NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:18:05:102NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session+d__51:MoveNext()

12:18:05:102NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Coroutine:Run()

12:18:05:104NoneOpening the session, hosting an offline game...

Amplitude.Coroutine:Run()

12:18:05:135NoneSession has been opened.

Amplitude.Coroutine:Run()

12:18:05:136NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

12:18:05:136NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

12:18:05:225NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:18:05:254NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:18:05:268NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:18:05:275NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:18:05:384NoneAIController shutdown...

Amplitude.Coroutine:Run()

12:18:05:385NoneAIController shutdown terminated.

Amplitude.Coroutine:Run()

12:18:05:469NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Coroutine:Run()

12:18:05:477NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:Initialize()

12:23:36:218NoneShutting down...

Amplitude.Coroutine:Run()

12:23:36:428NoneThe audio manager is being released...

Amplitude.Coroutine:Run()

12:23:36:431NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:476NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:476NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:476NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:481NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:489NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:494NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:496NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:523NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:523NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:529NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:535NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:537NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:540NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:541NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:543NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:545NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:546NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:548NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:550NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:552NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:558NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:560NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:561NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:563NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:565NoneAudio bank Etoiles_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:567NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:568NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:570NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:572NoneAudio bank Sips_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:574NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:576NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager:UnloadBank(System.Reflection.MonoParameterInfo)

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:576NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:695NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager+d__50:MoveNext()

12:23:36:695NoneThe audio manager has been released.

Amplitude.Coroutine:Run()

12:23:36:774UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager+d__100:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:23:39:071UI SteamObject reference not set to an instance of an object.

Amplitude.Mercury.UI.Helpers.GameUtils:GetCurrentEmpireInfo()
Amplitude.Mercury.UI.Helpers.GameUtils:GetCurrentEmpireInfo()
Amplitude.Mercury.UI.ManagementBanner:UpdateTogglesState()
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnVisibilityChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.GameWindow:OnVisibilityChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:Unload()
Amplitude.UI.UIBehaviour:DoUnload()
Amplitude.UI.Windows.UIWindowsGroup:DestroyWindows()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager+d__100:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:23:39:343UI SteamObject reference not set to an instance of an object.

Amplitude.Mercury.UI.Helpers.GameUtils:GetCurrentEmpireInfo()
Amplitude.Mercury.UI.Helpers.GameUtils:GetCurrentEmpireInfo()
Amplitude.Mercury.UI.ManagementBanner:UpdateTogglesState()
System.Action`3:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:OnVisibilityChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.GameWindow:OnVisibilityChanged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UIAbstractShowable:Unload()
Amplitude.UI.UIBehaviour:DoUnload()
Amplitude.UI.Windows.UIWindowsGroup:DestroyWindows()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager+d__100:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:23:39:792UI Steam[UI] Finished unloading windows in 3.0 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager+d__100:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

12:23:40:594NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Coroutine:Run()

12:23:40:860NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Coroutine:Run()

12:23:41:254NoneShutdown complete.

Amplitude.Coroutine:Run()

12:23:41:351NoneShutting down the sandbox thread...

Unknown Type:Unknown Method